Category Archives: miniatures

Dystopian Wars Russian Coalition [6MMRPC Week 3]

We are back hot and heavy with the 6 month Conquering the Lead Mountain painting challenge. I haven’t been able to get much done Weeks 1 and 2 but the assembling of a stack of Shadows of Brimstone Kickstarter models just before we started I will say counts for me. ūüėÄ

For now, I’m focusing on getting what should be a fairly easy project completed, one of my two Dystopian Wars fleets – my Russian Coalition. I’ll post more on the inspirations for the color scheme, and my tester ship which is nearly completed, but I was so pleased with how the hull tones were coming out I went ahead and base colored the entire fleet last week in preparation of some speedy assembly line painting. Here’s a quick shot of the models while drying. Next update, better pix of the ships (and hopefully a few finished ones).


Painting Runewars the Miniatures Game Minis…

By now the reason for my blog’s name should be clear. I’m always flitting between projects, usually what we’re gaming at the time or whatever’s in my crosshairs. I recently had an opportunity to pick up two core sets for the new Fantasy Flight Games miniatures game, Runewars. It’s a rank and file type miniatures game using many of the tried and true FFG game mechanics, including the X-Wing/Armada movement templates. I’ll write a review here soon, but for now wanted to start posting pictures of the minis. They’re quite nice, in my opinion. Bendy like Imperial Assault, but take paint well enough. The detail isn’t too over the top, just enough to get them looking nice for the game. I also enjoy the crisp/slightly cartoony aesthetic. I’m debating on the color schemes for the humans (Daqan) and undead (Waiqar) uniforms, but for now I’m starting on the basics: skeleton bones, horses, and skin tones. I know how the armor on the undead will look, just debating on what colors to do their tattered uniforms.

Added some color blocking tonight. Need to layer the colors.

Shadows of Brimstone Model Storage Option

One of the hard things about being a Shadows of Brimstone hoarder is that the model count for a completist is the sheer number and how to store/transport them. Some are a little on the fragile side (undead miner hands!), others are huge (Beli’al!). I was transporting all of mine to date in a Battle Foam transport bag, that I’d all but filled up and still had two large models, the Harbinger and the big worm, in another container. Because I’m waiting on some GenCon treats to arrive that include more models and the rest of the Kickstarter hasn’t yet arrived I realized I’d have to buy another bag or find something more modular to cover my needs. I also found it distracting at the table to dig for what we need in-game and this option allows easy location of the required baddies while we game.

I started with Really Useful Boxes that I already had for some different projects/storage. They’re, wait for it, really useful and I highly recommend the line. They’re stackable, durable, lock well, etc. Then I grabbed magnets from this great shop (local, so got to go in and shop with one of their engineers) Amazing Magnets¬†and metal shingles at 84 cents each from Home Depot. Armed with some model glue and a glue gun I went to work. Still need a couple more metal sheets, and 100 magnets plus later!!

Edit: was asked which model number at Amazing Magnets: Product # D094A2 magnet. diameter: .1875″/thickness: .09375″, grade N40. They were $18.10 for 100.



Enter the Dragon

So I was able to get my hands on the new Malifaux Ten Thunders Shadow Emissary model. I’m still behind on the updated fluff (and when I was writing it up, Misaki was to be the Dragon, not Shen Long, but that’s a tale for another day), so unsure what the deal with the Emissaries are (other than they came from Zoraida…like the Effigies?), but oh the model!

The Emissaries are huge models compared to most anything that Wyrd has done before. I know I’ll wind up getting a few of the as they’re simply awesome looking models, and if the Shadow Emissary’s any indication a high quality set of models to add to your collection. One thing with the Shadow Emissary is that he’s really tall and really long (as befitting an Asian-themed Dragon). I’d thought about pinning parts together, and eventually settled on magnetizing his tail portion for transport. Here’s the results. I won’t get to painting him for a bit, but was hoping to use him this weekend in a tournament at the Realm in Brea, CA.

The conundrum. Here’s the two main body sections (not even the neck piece or tail piece on this sucker. Note the gaps in the plastic and the slot/tab assembly. The model fit together fine with these, but I figured after some looking and dry fitting this would be a good place for the magnet.

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I had 1/2″ diameter magnets to use, left the body parts in¬†halves, and then went to work with a power drill. The drill was too mighty, so I got a very basic start with it and hacked away with a hobby knife¬†when it got to the delicate steps.

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After figuring out the positions for the magnets I dropped some Gray Stuff into the halves, seated the magnets and made sure they lined up, reseated in the Gray Stuff, pulled the halves apart to adjust things, reseated, etc. Got it where I liked it in a few passes.

Finally, all was where I was happy with it. Put the thing together and then did a test lift for strength and ‘spin factor’ with the things. Looks great. Love the model!

Here’s a side view of how long it is. You can get a vibe of the scale with Master Yu in the above shot plus this green guy below.

Welp, that’s it until next time. You can see some semi-painted stuff in the background. Took a quick break from the 10AAT Grots to get some Malifaux assembled for the event. Back to it all after Saturday.

Prime(r) Time

I have found myself with some random days off this summer and hope to make the most of them assembling and painting models for my various guilty pleasures. I somehow like knowing I have models finished and primed vs. painting a batch then assembling/priming the next batch before painting. Part of it is the gamer first in me, part of it is it feels like I’m making progress/cleaning up the backlog. Whatever the reason I had a primer frenzy this weekend. A sampling of Warmachine, Kami Tales, Shadows of Brimstone, Guild Ball. Plenty more to come, some of the gray primed minis will get a dusting of white primer if I want lighter coats on them. Group shot of everything. Some of it I had to repair/assemble before I got them primed. Pics¬†so far.image-20160608_190616



Steamjack Arena Samples

Still working on the full rewrite of the SJA ruleset, but I do have it note and ready to run this weekend at Kublacon. For some reason¬†I lost the formatting on my (8 year) old Publisher files (yeah, yeah, I’ll change over to¬†Adobe as soon as I have time to learn how it works), so I had to recreate the cards from scratch. Gave me a chance to incorporate rules changes and some formatting¬†things I wanted to address. Here’s three of the eight Jacks I’ll be using for the event. Rather than do them as the normal individual cards I’m going to set this up for now as a one-page each player can reference at the table. Still need to get the others finished and laminate the lot tonight. Wheee!!

For a practical note, if you’re familiar with how Warmachine works assume the chassis is a normal Jack, but instead of damage wrapping to the next column at the bottom it rolls over to the system listed in the column. There are several other tweaks since it’s only Jacks on the table (the 3 cogs represent the Jack’s handler, for example), but that’ll at least help the ‘cards’ make more sense for now.jack1jack2jack4

How I Spent My Memorial Day Vacation by little Danny Weber (age 45)

Welp, the blur that was Kublacon has come and gone. Both Jason Ellis and I survived the experience, ready for next year!

Had a great time and met some great people, and I’m already itching for more boardgaming and some miniatures gaming as well.

Day 1: Thursday
Thursday was the drive up. After a late start (about 4 hours later than planned) we rolled up the I-5 in the Kia Optima. The nice thing was that the late start did dodge all the rush hour traffic the early start was also supposed to dodge. ūüôā Passed Magic Mountain and got a look in person at the new Twisted Colossus ride they were opening that weekend…need to go back and try that monster out.

The ride up was fine, we did pass an open field where a smallish ‘tent’ of some sort had been erected and someone had placed a bicycle and three dressed mannequins outside. That was more than a little creepy

Shout out to Jason’s parents for putting us up for the night. A tradition he has with his folks, Jason gets to Fremont and visits with them before heading to Kcon on Friday morning. I had tacked myself onto his drive so I was in it for the visit as well. Wonderful people, had a great time with everyone there! Was introduced to a great Mexican food restaurant while I was there, apparently it’s a family tradition for his family: La Milpa. I try chicken mole whenever I find it on a menu and theirs was AMAZING! Would¬†like to have that again. ūüôā

Day 2: Friday
The drive into the con was uneventful (no mannequins stalking the car in the morning). We were a bit behind, so after getting the room key and lugging up some basic luggage I helped Jason set up his Ground Pounder demo game then had to set up the first run of Brimstone.

Ground Pounder is a generic skirmish ruleset Jason has been working on for years. It’s a great system and hopefully¬†it’ll be¬†available to the public soon. His table looked AMAZING. Lots of hard work. (And somehow, the pix I took have wandered off…)

Brimstone had 13 signups and 5 players who actually showed. Had the spread of players who owned the game but hadn’t played it yet, were interested in it, and were just curious. The painted miniatures¬†and little details (actual gemstones, money cards, poker chips)¬†really made the game pop. The table was a bit small for it, but we still had a blast. They defeated the Big Evil¬†just at the 3 hour mark, so teaching/character selection/etc worked perfectly for a full demo. As you can see, the table was long, but narrow. Glad the map turned back and didn’t head to the table edge.


After that, dinner then a demo of the Malifaux 2E rules. Astute readers may be wondering why I needed an M2E demo…well, I never did see the final product for M2E and I haven’t read through the new books (although I have them) since its release. Crissy DuBois was kind enough to accommodate me and show me the final product. Had a fun time and am grateful for her demonstration (even if she is a stickler for measuring).

Then it was prep for the Kcon Flea Market. I didn’t take pictures of the madhouse, but should have. It opened at 11pm (ran for 2 hours), but¬†people started lining up to buy outside of it at about 8 pm. At least 100 in line by the time the doors opened, if not more. We both did well. I took less than Jason had, and left with maybe 1 or 2 items. He returned with a box, but also sold¬†a good chunk of what he brought. Of course,¬†some of that money went back into the Flea Market. ūüôā Found a nostalgia copy of the TORG RPG as well as bought a copy of the old Supremacy boardgame to combine with my old set that’s missing pieces. Also got a few miniatures for a song (NIB Ork Skorcha and 12 assembled Bretonnian Knights each buy for $15).

Day 3: Saturday
The breakfast buffet was great at the Hyatt, fueiling me up for the day to come. I wandered the smallish dealer room, met some folks, then ran my second Brimstone game in the afternoon. 20 on the signup sheet with about 10 showing. I did accommodate 7 players. They also defeated the Big Evil, and because their game ran shorter I had time to show them how visits to Town worked. Everyone had a blast and I did receive some compliments on my paint jobs (always nice to hear). The table for this game was also wider, making it more comfortable for everyone.

After that gamed with some of Jason’s local friends – a great group – and played Rise to Power, a great little card game.

Also had the chance to see Harry Coit, a friend of mine who used to live local, but we seemed to only meet up at conventions out of the area (like Gen Con).

We also played Camp Grizzly, a very fun and hilarious satire of the 1970’s/80’s slasher movies.¬†My character didn’t survive, but it was a great game regardless. Can’t wait for their expansion for it (Electric Steve!).

Demo before the game purchase.

Day 4: Sunday
Sunday¬†was more boardgaming. I played a marathon length game of Relic with¬†the Haits, we had a BLAST, but it did eat up about 6 hours of the weekend. Won’t¬†be playing with the Daemon finale again if I’m looking for a¬†quicker game. Played a few small games including:
Yes, this happened.

I have to admit, I don’t think I’ve ever finished reading P&P, after the game I think I want to. ūüôā
Then 6 of us played a full expansions Firefly game. Time was called before the game ended. I wasn’t doing well, but still enjoyed the time and the game.

Day 5: Monday
Monday the fatigue was beginning to take its toll. Jason had his second Ground Pounder event at 11 am, and once it was over we’d be hitting the road. After packing up the car I wandered the dealer room and made a couple purchases. There was supposed to be a Flea Market on Monday that I wanted to check out, but it was so small and so many people tried to get in they ended it earlier than I was downstairs!

Played Rise to Power again, plus a zombie card game called Zombie Fried that was mediocre, but fun for players of the right age or sense of humor.

Once¬†Jason was finished with¬†his game we said our goodbyes to the local pals, and hit the road. Hit a bit of traffic and didn’t get¬†back to SoCal until nearly midnight, but even that wasn’t too bad of a drive. Fortunately it was dark enough we couldn’t see the tent and mannequins on this run…or was it they couldn’t see us…

Would definitely recommend Kublacon for boardgamers who can get there. A great con for boardgames. The last time I went (years ago) it was also great for miniatures gaming, but this year it was fairly lackluster. Hoping that changes in the years to come!!

Roadkill Spotted Count:
5 possum
2 raccoon
1 skunk
1 hawk
8 unidentifiable
1 ewok

Random con pix
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