Tag Archives: pirates

Blood and Plunder Paint Frenzy. Countdown to Kublacon

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I’ve mentioned previously that I will  be attending Kublacon and running two Blood and Plunder events. I want to keep to my original goal of having everything I own to date painted when I head out. Coming into the home stretch I’m realizing I may have over committed, but am going to push through and see how far I get. I’ll track my daily progress here and on the BnP Facebook page if anyone’s interested. Tuesday night ended with the models being at this point.
As you can see, plenty to do. I had a good batch primed and semi-painted, but a way’s to go as well as the Unaligned models I still needed to wash and prime.

Wednesday evening I had some time to work on things, but the progress may not seem that dramatic.

Primed the bare metal minis, fixed the Spanish Commander’s loose arm, put shoes on nearly everyone, a few models needed base colors on pants/shirts, and base color on the…bases.

Where will tonight get me? We’ll see.

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Blood and Plunder Frigate and Sloop Finished

Whew, finally finished painting both my frigate and sloop from Firelock Games. Two great kits for their awesome Blood and plunder game. I’ve mailed them off for the rigging and masts to be completed (I don’t trust myself to do the rigging/sails justice, plus then I’ll have a good example of what they should look like!). Only other item to be attached would be a lantern and the gunport covers. Those would probably snap off in transit so they’ll be glued on after the ships return to port. I’ll be sure to post again on these guys once everything’s where it should be. Both were a delight to paint, and makes me want to do more. I’ll add a post with the three longboats completed once I finish the last one.

SLOOP
Finished Pictures
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FRIGATE
Finished Pictures
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In Progress Pictures


Blood and Plunder Painting – Countdown to Kublacon

Realizing after looking at the calendar today that I leave for Kublacon in just over 4 weeks. Since I’ll be running two games of Blood and Plunder at the con and need to finish painting up things I’ve got my work cut out for me. I think it’s doable, but when I consider what’s left I get nervous. Checklist of the project below:

  1. Assemble and paint terrain (done!)
  2. Play mats (done!)
  3. Carrying case (done!)
  4. Counters/measuring tapes/dice (done!)
  5. Reference sheets for players (need to finish)
  6. Treasure objectives (painting)
  7. Ships (need paint)
  8. Ship sails/rigging (after paint – contracting that out)
  9. Longboats (almost finished)
  10. Pirates (some painted, too many to go)

Just need to focus on my painting time and get things finished. My airbrush has been a problem lately, spent time trying to remedy its issues, but might just be easier to skip it for now.

At least all my cannons are finished!
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Treasure Objective Tokens for Blood and Plunder

Continuing my work on my Blood and Plunder models/terrain. Finally received some nice treasure chests and coin piles from Dark Arts Studio. This is their Chests & Treasure set. You can buy bits of it individually, but I grabbed the lot and happy I did. The barrels and bases are Renedra. I’ve since textured the bases and moving on to painting. I have a lot to do before May, but I should be able to finish it all if I stay on track.

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Avast! Big Blood and Plunder Post!

My usual PADD has been in full effect over the past couple weeks, but I’ve tried to keep it consistent between my Bloodbound army and my Blood and Plunder gamestuff. I have put in for two come and learn demo style events at Kublacon in May for Blood and Plunder, so maybe I’ll see you there. That, of course, has incentivized me to finish my table and get everything painted up. What follows are a couple blog posts in one lengthy post. Enjoy!

Jungle Terrain
I completed my jungle terrain tiles with a couple touch ups needed. Used the Pegasus Hobbies palm trees, all three sets, as well as the collected NUOLUX palms I found on ebay. Just run a search for NUOLUX palm trees on Ebay to find. They come from various sellers but should be an inexpensive 15 piece set. The bases were a mix of the Worldsmith Industries resin area terrain bases and base inserts (flat and trunk) and Hobby Lobby wooden circle and oval pieces. Plus various lichen, tuft grass, static grass, Vallejo Dark Earth base texture, and aquarium plants cut to fit. Photos of the process and final results below. Very happy with these. I am impressed with how they turned out. The resin bases with inserts are great, I thought about getting more down the road, but for now they fit the style perfectly.

Treasure Chest
Was looking for something that would draw eyes to the table other than the awesome models and ships (and my terrain) that could also carry the rules/supplies for the game. Eventually found this one, again at Hobby Lobby (wonder why they get the things I can’t find locally elsewhere, but win for me). Wasn’t too expensive, and was wide enough to fit the books. I’m working on Army Transport trays for my models since they fit this just about perfectly.

Sea Battle
Had a great first sea battle game a couple weeks back. We initially wanted to try out amphibious but decided to go pure sea so we wouldn’t have to stress land and sea rules at the same time. Had a blast, got a boarding action in, ship rammed a longboat, much carnage ensued.

Spanish Buildings
Another player on the Blood and Plunder Facebook group posted a picture of the spanish church and arched house from Empires at War. I went looking for them as I wanted some buildings and so far only had the French settler’s cabin from 4Ground. My wallet was not happy with me once I was finished buying, but they were great folks and shipped everything quickly. Spent the past few nights getting the town assembled. They went together easily and fit the game well. Interiors are not detailed like 4Ground’s are, but the multistory buildings do have removable floors. Can’t wait to get these on the table!

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Group shot/4Ground cabin comparison

Church
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Taverna, 2-Story House, Arched House

3-Story House

Villa

Farm


Area Terrain for Blood and Plunder

Was looking for some area terrain templates for foliage/trees I wouldn’t have to build myself. I know that sounds lazy, but time’s not a big luxury for me these days. Was fortunate to be directed to Worldsmith Industries, and their area terrain templates. I received the order this week and thought I’d post what they looked like out of the box. Looking forward to cleaning and painting these up along with adding plants and trees.

I ordered the Base 3, Base 4, and Base 5.2 pieces along with 6 Bare Earth and 6 Tree Stump inserts. Here’s the three of them together, with the 50mm inserts spread across the group. As you can see, the casting is clean, few details needing cleanup/edges trimmed. The stumps fit the palms I picked up on Ebay nicely, and I can use the flat inserts for other trees I have with thicker trunks and/or clumps of plants. The resin is sturdy, but not too thick. Plenty of table coverage with these guys.

One other thought. The 50mm inserts are pretty stable alone. The blanks are great for 50mm foliage clumps, and the stumps for trees. Topheavy terrain may not do as well, but it’s a thought. Could always buy an assortment of both (the inserts are sold in packs separately so you can mix and match) to have on hand for the templates or as standalone scatter.

I did ask Worldsmith if they would be creating these without the rock formations sculpted in. At this time they have no plans to, but additional flocking/plants glued down will cover up the ones I don’t want showing easily. Look for progress reports coming (hopefully) soon.

Overall, definitely worth the price! Take a look here!

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Base 3
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Base 4
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Base 5.2
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Checking the stump!:
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Raid! [Blood and Plunder Batrep]

Met up with my good friend Daniel yesterday for a game of Blood and Plunder. We are still getting used to the play style and rules (top notch, highly recommend), but are having a blast. We decided to play the Raid scenario and had Daniel’s Spanish as the attackers and my English Militia as defenders. Quick story was that in response to Spanish raids in the area the English had increased their presence and had heard a raiding party was headed toward a settlement nearby. The militia set up on the outskirts of the settlement to keep it from being sacked.

Dan’s English (101 points – yikes!)
Experienced Commander
5 Trained Militia x2
5 Freebooters
4 Sea Dogs

Daniel’s Spanish (99 points)
Experienced Commander
4 Lanceros x2
4 Milicianos Indios
4 Milicianos

SETUP
We played on a 4×4 table using the terrain available at the store that day. Set things up like it was the outskirts of a settlement/group of farms with the jungle close by. Plenty of terrain for the Spanish to use as cover (to my later disgust). The two unpainted sets of cargo are our objectives.
20170920_172021My initial plan was to hold back with the militia in true defensive fashion while using the sea dogs and freebooters to get a better angle against/slow down his force. His was to move up in cover to protect his lanceros.

TURN 1
I shifted my militia with the commander to the right, leaving the other units out of his command range to protect that flank. My sea dogs moved forward into cover as well. He moved forward making good use of the terrain and eliminated two sea dogs with the indios’ arrows.


TURNS 2 through 5
As the Spanish moved up my English responded less than adequately, firing into the foliage, missing most of what they shot at. The milicianos did not fare well against the volleys of musket fire, but the indios – knowing the terrain better – and the lanceros fared nicely. The lanceros on the right engaged the militia in melee, who called for support from the remaining sea dogs. Eventually the English won that fight and sent the remaining lancero fleeing back to his vessel. Meanwhile the freebooters were savaged by arrows and muskets, eventually being wiped out. The sea dogs were able to move to intercept the indios but could not hold them back from the cargo. As the Spanish drew nearer it became a desperate last stand. (we had two different versions of the Strike rule in the rulebook, but were until the last turn essentially even with how many points we were generating).


TURN 6
The indios, having eliminated their remaining opponent, moved to their objective, weathering a last ditch volley from the militia. The other militia were felled by the Spanish commander’s lanceros who then overran the barricade, their prize close at hand.

Result: Spanish victory! At the end of the game I had amassed a good number of Strike Points, ensuring the Spanish win. The game did go the distance, and with a few more saves or Spanish casualties it might have swung the other way. Tons of fun were had. We both made a couple errors in the rules, including Daniel forgetting his force special rule about deployment, and I realizing far too late that it would have been better to hold my shots for defensive attacks rather than try to eliminate the enemy hiding prone in thick foliage with smoothbore weapons. 😐